published Jan 22, 2008
starts Nov 19, 2008
The moving image has become a powerful medium for the representation of designed worlds and revolutionized the abstraction of that which is designed.
While designers have become more open to the interests of cinema, cinema is expansively engaged with issues of design.
This third meeting of the series Design and Cinema is organized with the intention of bringing together scholars and practitioners for theorizing and rhetorizing the interpretation and production of those environments assumed to exist as real, hyper-real and/or virtual, embracing all hybrid forms.
"We believe that this theme will uncover those other far-reaching issues related to the realized and potential mise-en-scène designed.
The real covers issues of designing of objects and environments, and the experience of the designed, as in the staging of the setting including both the actors and the scenery.
Since what we understand from the hyper-real is an illusion whose effects are more real than the reality itself, the socio-political character of this phenomenon is expected to unravel itself in discussions dealing with the forces involved in the manipulation of reality and the blurring of the real for those who experience it in their daily lives."
The virtual understood as a parallel universe, the technology and know-how employed in its implementation, and all hybrid forms of existing parallel in the world of the real and the virtual are expected to be the focus of discussions here.
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